Bungie have updated their website with info regarding the story, character classes, enemies and planets of their new IP Destiny, along with new concept art and in-game renders.
Not a lot of new details were given, but anything is better than nothing, especially with a production as shrouded and ambiguous as Destiny. The new stuff was revealed in the form of an updated and extensive Destiny website. Much of this information we already know from the initial reveal, the PlayStation 4 announcement and Bungie’s “world-building” conference at GDC, but they have used this new website as an opportunity to greatly expand on what’s already available and provide some context for the vast, intriguing and vibrant mythic sci-fi universe that Destiny is set in. Along with a lot of new descriptive text, there are some really cool pieces of new concept art and in-engine character renders
To start with, Bungie gave some clarification as to what the game is and what players will do.
“Defend the last safe City on Earth. Defeat our enemies. Discover the ancient ruins of our solar system. Become legend.”
“Destiny is an action game from the creators of Halo, set in a mysterious future. Create a unique and powerful character, customize the way you look and fight, and explore the frontiers of our lost worlds.”
“Destiny features a compelling storyline, competitive multiplayer, cooperative gameplay choices, wide open public combat destinations, and third-person community spaces where you can repair and rearm before going out on your next adventure.”
The website then goes into more detail about the story and premise of Destiny, with a pretty lengthy synopsis.
“Our civilization once spanned the solar system. Its ruins are still out there: buried in the dunes of Mars, hidden in the jungles of Venus, lost in a wild and abandoned Earth. For centuries we’ve huddled under the safety of the Traveler, protected from our enemies. Now, a new era has begun, and the only hope for our future lies in unlocking the greatest mysteries of our past.”
“Everything changed with the arrival of the Traveler. Long ago, it breathed new life into our system and began our Golden Age. But it did not last. Something hit us. Knocked us down. Tried to stamp us out. No one knows exactly what, but we do know this: very few of us survived, and those who did owe their lives to the Traveler.”
“In our darkest days, Humans, Exos, and Awoken found the Traveler where it made its last stand, low above Earth, silent and immobile. We built this City – our last – within its protective Shield, fighting countless wars to keep its peace. From that dark age, the Guardians of the City were born.”
These so-called “Guardians” are the avatars of the player. The website describes them as follows:
“You are a Guardian of the last safe city on Earth, able to wield some of the Traveler’s incredible power. You are taking this mantle just as a new day dawns. Titans, Hunters, and Warlocks have finally returned to our long-lost worlds, only to find out we are not alone.”
Explored by Bungie in their GDC presentation, three races can be chosen by players – normal Humans, the semi-mechanical Exos and the ethereal and powerful Awoken. But as mentioned above, players will also be able to pick from three character classes, each of which will drastically alter their play styles.
“Warlocks have long studied the Traveler, mastering some of its arcane energies. Its true purpose still remains a great mystery, but discovering truth has always driven you into the unknown. Now, our enemies are the only thing that stands between you and the lost wonders of our Golden Age.”
“The first Titans built the Wall, and gave their lives to defend it. Now, you stand in the same high place, steadfast and sure, protecting all who shelter in your shadow. You hail from a long line of heroes, forged from strength and sacrifice. Our enemies may be deadly and merciless, but so are you.”
“Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You’re no outlaw—at least, not anymore—but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.”The various planets and locations that players will be able to explore were then described to some degree. Only four worlds are listed on the site: abandoned Earth, the Moon, Mars and Venus. Given the semi-MMO nature of Destiny, and the ten year plan that Bungie has for the game and the franchise, it is possible that these four places will ship with the game and others will come later via DLC. Jupiter’s moon Europa was been briefly mentioned in the first ViDoc, Pathways Out of Darkness, but the other planets and moons in the solar system, along with the asteroid belt, are expected to make an appearance in Destiny at some point.
Abandoned Earth: ”The wilderness beyond the walls of the City are ruined and corrupted, claimed by nature and our enemies. From the war-torn fortresses of the Twilight Gap to the skyward steppes of Old Russia, evidence of our lost glory still litters the Earth, waiting to be rediscovered.”
The Moon: ”Early exploration attempts have proven too dangerous. The City has since classified Earth’s Moon as a Forbidden Zone.”
Both Mars and Venus currently have the caption, “Awaiting reports from the Vanguard.” Elaboration on what these two worlds offer will come later on, possibly after more of the game is shown off at next month’s E3.
Finally, the new site talks about the enemies that the Guardians will be facing. “Beyond the safety of our Walls, strange and deadly enemies now occupy our old worlds. Every day they grow bolder, probing the Traveler’s shields for weaknesses, looking to stamp us out for good.”
“The Fallen are a scourge, tirelessly engaged in war against us and scavenging all that remains. They say their Houses have claimed every planet and moon we ever touched. If you see one in the wild, know there are many more nearby, and don’t hesitate to send their souls screaming into the black.” Three classes of the Fallen were also detailed – the lightly-armed, crafty Dregs; Vandals, who specialise in ranged weapons; and the mighty but fierce Captains. More specific information on these three classes is available on the site.
The hulking Cabal, on the other hand, are still being kept under wraps. “It’s been years since they first made their presence known at the Twilight Gap. While early reports have them centered on or around Mars, the true might of the Cabal is still wrapped in speculation. Awaiting more reports from the Vanguard.”
Other enemy factions that have been referred to previously are the time travel robots known as the Vex and the zombie-like Hive.
While not revealing much new stuff, Bungie did go into a lot of detail regarding the world that the ambitious shared world shooter is set in – enough to get excited about. More will be coming over the next month or so. Check out the new Destiny page on Bungie.net to see all of this info in full along with loads of new art.
What do you think about this new Destiny material? Do you think that the universe of Destiny is shaping up to be the fascinating, beautiful but dangerous place that Bungie are going for? Let us know in the comments or tweet me @ElliottFinn.
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